customs of the country whose language is
studied, and directly of its language in the socio-
cultural reality, which allows the student of
higher education to become a participant in the
cultural, linguistic, communicative, socio-
cultural situation.
Virtual reality tools provide an opportunity for
interactive interaction and have a significant
impact on audiovisual perception, which
contributes to more effective assimilation of
language material. The user feels the reality of
the environment precisely with such a virtual
presence and in an interactive situation it allows:
them to explain, learn to react, and fulfill a
conventional role. It helps a lot in consolidating
new skills and learning language situations (for
example, on the topics: "In the store", "In the
theater", "USA", "Great Britain", "Types of
transport", "Travel", etc.) – that is, when the
developed educational scenario, the reality of
which is impossible or difficult to create in the
classroom.
Ways of using virtual reality tools.
Education in higher education includes the
following methods of using virtual reality tools:
conducting seminars, laboratories, lectures,
practical classes, organizing educational
excursions, etc. Such technology can be used in
the process of self-education.
The use of virtual reality as a necessary
component in learning a foreign language, as a
toolkit in the educational space of a higher
school, would allow diversifying the educational
process and changing the methods of acquiring
knowledge. Modeling the situation when
learning a foreign language allows you to explore
and study its various options. You can study,
consider, and analyze in detail various options
proposed by the student himself, and intuitively
choose the optimal solution in a specific situation
(when various conditions and parameters are
changed) or random ones proposed by the
education system. A student of higher education
can also give a forecast of the expected result by
changing and complicating them, check it.
Currently, such content for teaching a foreign
language, created in the Google Expeditions
application, is sufficient. It is enough to cover the
traditional topics that are part of the foreign
language curriculum: history, geography, sports,
travel, art, etc. We can conclude that since the
materials are already available and developed in
English, then in the language education system
foreign language teachers will be among the first
to actively use virtual reality technology (Dashko
& Dubytska, 2019).
There are already a significant number of
different applications in learning a foreign
language for virtual reality, which are constantly
increasing. More than 300 companies operate on
the European market and have been
implementing their technologies in the education
sector for a long time (Samsung, Oculus, Sony,
HTC, Microsoft). Many of them for learning a
foreign language offer services for the
development of unique effective programs for
institutions of higher education and are engaged
in the creation of educational content. Therefore,
any institution of higher education can order a
special program for learning a foreign language
and successfully use it in its educational space
(Polishchuk et al., 2022).
Virtual reality as a necessary component in
learning a foreign language is the result and
process of interaction between students of higher
education and teachers, which takes place in a
virtual educational space, which cannot exist
outside of the communication of participants in
the educational process of a higher school
(Agüero Corzo & Dávila Morán, 2023).
However, virtual educational programs cannot
completely replace traditional teaching in higher
education institutions, as they only simulate
objects in the digital space and reality. However,
their wide use in the educational space of higher
education is appropriate when studying the most
complex topics in learning a foreign language
and provides additional opportunities for in-
depth learning of the material (Babiuk, 2022).
It is important to note that Esperanza Glasses 3D
VR virtual reality glasses are available in
university education. With their help, it is
possible to immerse yourself in the virtual world
with the help of a smartphone. For this it is
necessary (Matviienko, 2021):
1) download one of the applications from the
Apple Store or Google Play using the
keywords VR 3D 360;
2) place a smartphone in a special slot of the
glasses;
3) launch the application;
4) insert a smartphone into the helmet.
Virtual reality technologies are a necessary
component in learning a foreign language but are
not yet widely used. Let's name the following
reasons: